I’m finding a lot of comfort in video games right now. With the state of the world at the moment, it’s quite difficult to focus on most things. I wanted to revisit a game that I put many hours into some years back, but never really tied up properly in terms of cleaning up side quests and exploring areas.
I didn’t really know what to write for Fallout 4; it’s a difficult game to digest. In my opinion it’s not as much fun as Fallout 3 and Fallout: New Vegas, although it does regurgitate some things from these games. It feels more like a retread of 3 for those that missed it some years prior, with some sections (one piece of DLC in particular) seeming like they have been ripped from the previous game with tiny changes and a graphical upgrade.
Without comparing it too much to New Vegas, it’s definitely more of streamlined RPG experience in this outing. The shooting is certainly tighter, and the explosives pack one hell of a punch this time around too. The combat was an area of the older games that was the least polished, but in 4 it really shines.
The main protagonist having a voice was a huge change at the time, although a welcome one, and I forgot just how stunning the sound design is overall. It’s a breath of fresh air getting to see and hear your character come to life in such a way. The factions and supporting characters are varied too and inject some urgency into the story, and it all culminates pretty well.
At time of writing I am just about wrapped up with the Nuka World DLC, with the main storyline being long finished. It’s been fun for the most part exploring areas that I had not before and tying up some loose ends here and there. I’ve just never been that fond of it as a Fallout game. It’s not a bad game by a long shot, just that it lacks some of the charm, and even some of the soul, of its predecessors.
But there we have it for now. I hope you’re all well and taking care.
This is a strange time in the world right now, and with so much time in lockdown we’re all having to entertain ourselves in our homes. My kids’ nursery has closed a few days ago so they are at home all day now, but there are occasions where I can pick up a game and crack on. I wanted to start a short series of posts to cover these games, writing mainly as a means to keep myself sane.
Myself and a few friends have rediscovered a game from our past, the brilliant Left 4 Dead 2. If this one passed you by, it’s a first-person, team-based romp through zombie-infested areas riddled with elite infected creatures. Levels are grouped together in 4 or 5 part ‘episodes’ that tend to have a theme (rural areas during a monsoon, or a journey to a shopping mall). And those elite infected? They can ensnare a player in multiple ways, so teamwork is key.
Left 4 Dead 2 will teach you which of your friends is a loose cannon and which of them do a runner in a stressful situation. I had forgotten how much fun it is to wade through a cityscape packed with hundreds of zombies, trying carefully not to shoot car alarms for fear of triggering even more hordes of the undead. When a situation escalates it can be balls-to-the-wall gunfight or a heart-pounding sprint to the next saferoom.
In all honesty I’m more of a single-player gamer. I enjoy games that build an atmosphere slowly over time, whether they are stealth, horror, or RPG games, and coordinating a team of friends to get together online is harder in the present day than it was when we were eighteen. Suffice to say, I love the coop aspect of L4D2 and how you are just dumped in this post-apocalyptic world to deal with the zombie infection.
I’m still working on my Word Bearers when the kids turn in for the night, as well as studying. I have been finding it tricky to concentrate what with everything that has happened in the UK over the past week, as I imagine countless millions of folk have as well. If anyone wants to talk video games, models or whatever then feel free to leave a comment.