Dead Marsh Spectres

I had a bit of a hobby push this morning before work and managed to finish up two of the three Dead Marsh Spectres for my Angmar army. The dead Elf and Numenorean have this chilling quality to them, but I can’t really say the same for the dead Orc that comes in the set. I think GW could have done better than an undead version of a creature that is by nature evil already; I’ll probably paint him last.

Moving on, this is probably the first time in 15 years (maybe longer) since I have painted Elf armour, and I was instantly taken back to painting up the Warriors of the Last Alliance when I was younger. I know a few more techniques these days so the experience was relatively pleasant! The only part that caused me hassle across both models was the vines that are coiled around their limbs- these were a bit of a pain, but they add some extra colour to the minis and work quite well with the bases.

In game terms, the Dead Marsh Spectres are an infantry choice, and a fairly expensive one at 15pts each. Their main draw is the power A Fell Light is in Them which can be used to target an enemy model and, providing said model fails a Courage test, allows you to move them; the same way the spectres drew Frodo into the water in the film. The spectres don’t have a great Fight value for duelling, however they do have decent defence and courage stats, coupled with their Terror rule that makes them unappealing to charge at.

These guys qualify for the “Paint the Crap You Already Own!” Painting and Hobby Challenge issued by Ann’s Immaterium, and join the rest of the Angmar horrors that I’ve painted up so far.

Thanks for reading, and take care.

8 thoughts on “Dead Marsh Spectres

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